Artist Alley Concerns And Suggestions (belated)
Greetings everyone, I'll be forwarding this to the proper people in a moment, but allow me to post my concerns here first. I know my comments are most belated, but please allow me to make up for them by saying that I've been doing considerable research on the subject -- and have also been discussing with some local offices on the case of Tax and Taxation within Tennessee.
First of all allow me to note that in previous years, Artist Alley has been a most unsettling place. Though this con often deploys the the classic 'No Drama' sign, one can not help but find it ironic that that con so firm on No Drama still insists on running certain things in a fashion which can only cause nothing -but- drama. I'm talking of course about Artist Alley.
Each and every year, young artists and even those of the expert level, want to settle back and enjoy doing some artwork and making a little money without the tiresome devotion that the Dealer's Den gets; however, there are always too many artists for the little 'hole' that they are provided. Having attended MFM since 2001, I've seen the developements of Artist Alley. At one point the small little 'hole' of a room that is Artist Alley was once sound, but now as the con has grown, so too does the demand for a larger space.
But it's not JUST space that is the issue, it is also Managment and sympathy for the artist. Many times artists who attend artist alley voice their opinions of how they feel like "Trash on the side of the road" as they are forced to wait in a NARROW hallway, just outside the Dealer's Den for MORE than two hours EACH day just to attain a spot. They must wait their with all of their things, all of their art supplies laid out on the floor in piles while people keeprushing by them and stepping on their feet as they shuffled in and out of the dealer's den.
Sometimes when the doors opened early, the artists were so eager to get their stuff out of the hallway -- they entered the room prior to the 'time alottled' and put their stuff on the floor. This causes a MAJOR hassel with the Artist Alley managment, nearly forcing MANY artists to become banned from Artist Alley for the remainder of the event. Furthermore, even when the artists DO get their spots -- there is always not enough. Naturally there are only six to eight tables for nearly thirty artists. At first - one artist = one table, but we talked management into letting that be two artists a table, in order to let more in.
Still, even with that -- there were STILL problems. When a table is 'rented' for the day (up until 6pm), the table remains in in the name of that artist until the end of the sound. Sure that sounds like a fine idea, but the rule still applies even if the artists wises to forfit the table. So if an Artist attends Artist alley, but wants to go to events later in the day -- they simply up and leave. And even though they themselves want someone else to replace them, management constantly and firmly declines their request.
But that isn't even the end of it. Precious Artist Alley space is taken up by the Auction, which takes up the entire rear of the room with storage and donations. Clearly there needs to be some rethinking on how this works, and it has been in the think-tank all of this time then I firmly apologize for blurting out my concerns when others have already addressed them.
So far MFM has a gained a very bad reputation for making a very pourly planned out Artist Alley system, and that is why I wanted to not only point out the flaws in it, but also offer some ways to fix the issue.
The Gaming Track has in the passed, always claimed a massive space which doesn't really seem proportial to their needs. I mean of course the one settled in Ballroom E/F next to the dealer's den. This room is half the size of the Dealer's Den, and it vadtly unused more the majority of the con. One could think that the Gaming Track could be placed in the room where Artist Alley is now, and Artist Alley be moved into Ballroom E/F.
Most people would denounce this suggestion by saying that it gives Artist Alley more power in comparison to the Dealer's Den, and therefore should have more restraints. I can not help but dissagree, as Artist Alley should indeed be larger, as we have more and more artists who need a space of their own. In order to compensate for this use of space, Artists who attend the Alley should have to pay for space by the hour, not by the day.
I do not mean $5 an hour, but I assume that $1 (maybe even $2) an hour may be more than fitting. Artists tend to spend long hours in artist alley, and there are a lot of them. This will also allow them to forfit a table early, and let other artists in. One could keep track of these hourly payments through the use of not only Numbering and Letting the tables, but also giving out carbs which go with those tables. The holder of the card must pay each hour, on the hour -- who the artist is doesn't exactly matter.
If unable to pay, they must depart -- simple. A Dealer's Den table is $25, but for good reason. They get a vast dedicated space, 24 hour security, storage, and much more. Artist's in AA will get cheaper tables, but no security, and some heavy restrictions on what can and can not be sold by the artists. Having done some Tax home work (and please note I'm not a tax expert, I merely conversed with many to confirm the following information), I've discovered that non-independant businesses (peoples) whom offers services, are not qaulified to manage tax, submit tax, or cacluate business tax if do not make more than $100.
Artists in Artist Alley tend to settle in their to pay for gas to get home, and don't make much money at all. They don't sell official merchandise, and do not hold a business lisense. They do not qualify is as business, and do not earn an groase income of $100, and therefore should not be taxable.
We have a room full of artists who are not registered as Self Employed businesses. Each of them are creating work, on the spot, by commission (request) as are simply asking a small sum of money in return.
The large space also will provide a more traffic flow. The small space was often cramped and oddly located, making it very hard for the public to move about and deal with the artists -- hiinding both the public from enjoyign the work, and also preventing the artist from doing what they do best. Allowing Artist Alley into Ballroom E/F should not hinder many major events (Such as the Poker Contest in 2007 for example) as events like that happen at 6pm, when Artist Alley closes.
So at 6pm, Artists up and move out, and the room becomes useful for other events -- another downside to AA.
On the upside, moving Artist Alley can allow many more things, and also I highly suggest changing some rule structures on what the Artist can and can not do.
Benefits:
1. A larger space means that more people can fit, more artists, more income for paid tables. Artists will happier to breath easily, members of the con will be happier to move more freely, and there will be not 'front' of the room that exists in present Artist Alley (prime fought over realastate) -- which will dramatically reduce fights between artists.
2. A more long term management table, where a person incharge of artist alley can be present at all times to manage payments and also ensure that there is peace in the crowd. The problem before is that the "management" only wanted to deal with the Artists for about an hour, then forget about them for the rest of the day until closing time.
3. Providing more utilities for the artists. If needed we can track extension cords and outlets to each table, giving the artists in artist alley the use of electronics such as computers and scanners. They are indeed paying for a limited space with no security, if they want to use electronics is should be clearly stated it is as their own risk. Artists need electronics these days, not everyone works in pen, ink, color pencil, and marker anymore. People also make badges, and must have a 'runner' going between Artist Alley and their rooms to make the completed badges. Just let them work in one place as to avoid this hassel and let more people actually enjoy the con, not spend their time running around needlessly trying to get gas money.
4. Artists can be encourage to set up shop earlier (the same time as dealer's den) and set up their tables BEFORE artist alley opens. The problem before is that people were lining up with the artists to get into Artist Alley, they didn't realize they were in line with the artists themselves. Getting the artists out of the hallway and onto a working table will help steamline things, and prevent people from feeling like useless 'trash' who didn't pay a few extra bucks for the 'special treatement'.
Final Statment: No, giving Artist Alley a larger space and more priviledges will not hinder Dealer's Den at all, and should only serve as a lesser alternative - not a PUNISMENT for not maying for a Dealer's table. Most Artists feel punished, abused, and left out for not being part of Dealer's Den -- this is a treatment that really has to stop.
I volenteer to run Artist's Alley myself for the entire convention if need be to ensure the whole thing works like I described above.
Tentatively Agreeing
I'm not an artist who'd want to sell art at a con. However, cramming Artists Alley into that little room created some major traffic flow problems at that end of the hallway. People were lined up just to see what artists were in AA, blocking one side of the hallway while people coming to and from the Dealer's Den made transversing the hallway like driving on the wrong side of a freeway. I generally avoided going in that direction for the entire duration of MFM 11, simply because of the congestion.
Change in policy or not, there's not really a logical way to refute that there is a traffic problem near Artist's Alley. And it'll just get bigger as MFM grows.
I've been in the Artist's
I've been in the Artist's Alley each of the past three years and I do feel that several valid issues are being raised here. While I have never had issues with the staff, I do feel that Artists Alley is too small relative to the number of artists that wish to participate, and lining everyone up outside the door in that small hallway is unpleasant and obstructs other traffic.
I would suggest a slightly different solution that gives both the Gaming track and Artists Alley more space with only a few minor drawbacks. I would propose that artists alley gets half of the Ballroom, probably the back half. The front half would remain for tabletop gaming as before. The video gaming could move to one of the conference rooms at the end of the hallway, and programing scheduled for that conference room could move to the old Artist's Alley.
This has the disadvantage for the gaming track of needing two people, one to supervise organized tabletop events, one to supervise the video game room. It does have an advantage, that a dedicated VG staffer could be given a key to the conference room and lock it when not in use for security. Artists could gather at the front of the room each morning to sign up for space, keeping them out of the hallway (and not being a fire hazzard). I would also suggest that like other cons, if there is still not sufficient space for everyone, they move to a lottery system rather than first come-first serve, as well as allowing for a waiting list where artists who are not drawn can be contacted if someone relinquishes table space.
There is no magic bullet in getting everyone more room. To the best of my knowledge (I'm also not a staffer) we already use all of the hotel's space. The key is to utilize the space as efficiently as possible.
Odd
How did this post get up here?
First, let me preface the
First, let me preface the comments that are to come by saying that in no way do I represent MFM's staff.
The Artists' Alley is a place provided by the convention free of charge, where artists can draw what they like and hopefully earn a bit of cash doing so. Your protest basically sums up to the notion that you aren't receiving enough free space. An artist who wants space is welcome to try their luck; an artist who NEEDS space should seek a spot in the Dealer's Den.
Having helped with the Gaming track for a couple of previous years and watched it evolve, I assure you that it would not fit in the current Artists' Alley space. It is not beneficial to the convention to sacrifice a large (and growing) track for this reason.
There is nothing broken about the status quo.
Allow me to retort.
Indeed, Gamer Track is growing because the con itself is growing. MFM becomes more popular each year, and with that comes the influx of more people. Artist Alley too is growing, has as long outgrown the Gamer Track side for the past three years running.
You say Artist Alley is free? Allow me to correct you that there is nothing free about it. In fact, for someone who wants to do full time Artist Alley it's $5 a day, which is a total of $15 over the duration of the con ($10 less than Dealer's Den). All artists who have ever attended AA have -always- complained about it, but I took me a lot of time to actually formulate my argument in defense of all non-dealer's den artists.
Perhaps Arist Alley and even the Gaming Track for that matter, can not longer fit in the space it has been given. Best described as a hole in the wall, there needs to be some serious replanning on where some of these major facets of the convention can exist. Every year I've seen Ballroom E/F with only about 6 people inside of it 70% of time, while we're trying to cram nearly 20 artists and a constant crowd in a room 1/4 the Ballroom's size.
Also the Gamer Track is more open ended - people come and go, events are spare; however, Artists in Artist Alley are ever present from 10am to 6pm! I must disgree with you on every account, giving AA the Ballroom is indeed a beneficial sacrafice.
Interesting. It was my
Interesting. It was my impression that space in the Alley was free. That does change the scope of things somewhat, but now my disagreement with you is of a different caliber:
I am not an artist. I am not aware of a severe shortage of Alley space; in fact, most of the time I've been there, I've seen a few tables that were empty. However, for the sake of argument, I'll take your word for it and assume that there's some great shortage of space.
This does not mean that taking away the gaming track's space is the answer. I don't know when you've been there, but every year, I've seen multiple times when the room was completely filled. This necessitates the space it has - even moreso if you agree with me that, like the rest of the convention, the track is growing - and means that trying to cram it into a space that's already too small for it would deal a fatal blow.
You may be better served by trying to get two of the conference rooms at the end of the hall, just past Ballroom E/F.
In summary, it seems that both of us see something different than the other; you see a packed Alley with people clamoring to get in, I see empty tables half the time. I see a full gaming room with events like Are You A Werewolf or a poker tournament or card gaming occuring concurrently with video gaming and DDR, and you see six people in the ballroom. That said, it seems that your best solution would not be to try to take away an existing track's space, but instead to seek room that's not currently being used.
Counter
Again, your point of arguement is easy to counter - but I'm afraid I'll have to repeat myself to do it. You speak of Artist Alley having empty tables? If you read my first post above, I explained how this event occurs, and how it is still extremely problematic for the artists in the alley.
So let this point be the focus of my retort, since it seems to be the only thing you could dig up so far. ^^ Let me begin by saying that the management of Artist Alley care very little about the artists over all. When the artists arrived at 8am in the morning and wait until 10am to get a table - you can see there is indeed a long line forming outside of the room.
Naturally when the room finally opens, there is not exactly enough space for everyone. Those who DO in fact get a table, by the rules have claimed that able for the ENTIRE DAY (even if they don't want to). Some artists can only be there for a few hours, others for the whole day. Most of the time you will see that artists want to 'switch out' with others, but managements ALWAYS refuses.
So when an artist leaves the Alley, they leave and empty table. And thought there are ample artists ready to replace them, management has constantly and arrogantly refuses to let the space be utiltized. You don't see the artists I see, hear the concerns I hear, as I tend to spend the majority of my time in the alley and have done so since 2001.
So if I understand your post
So if I understand your post correctly, your main points are:
1) You don't feel that the management of Artists' Alley are being 'nice' enough.
2) You want Artists' Alley memberships to be transferrable between artists.
Tripling the Alley's size - and neutering the Gaming track - wouldn't solve either issue. The simple truth is that people *will* walk away from their Alley tables, whether it's to get a meal or attend a panel or otherwise just enjoy the convention. Having three times as much room just means three times as many empty tables when they do so.
You don't need more space, you just need the space you have handled differently. Click on 'Contact', then 'Artist Alley', and raise your concerns with them; who knows, maybe it's not too late for this year.
Perhaps you should try
Perhaps you should try re-reading my posts once again. ^^ Now that you have run out of things in which to counter my arguments, you are not creating fictional stances in which to defend yourself against imaginary attacks. I never wanted to neuter the gaming track, after your comment I suggested they should each have equal space. Both are indeed very large, and stffing any of those particular factes of the convention in that little room again is most unagreeable.
1). It's not about management being nice, it's the fact that no one 'manages' artist alley at all.
2). Artists don't attain 'memberships', they sign a sheet of paper and fork over $5 at 10am. If someone else whats to sign a sheet of paper and fork over $5 when the previous artists says "I'm done." -- then why not let them? There is nothing 'mean' about it, it's just utterly illogical, and again goes back to 1) because no one is managing Artist Alley in order to do this. Management wants to handle things for a few minutes, and then just do 'other' stuff. There needs to be someone incharge of the alley, not merely 'watching' it while working on the Auction donations.
I've already sent my concerns to heads of AA, but sadly they want to contact me through the web page's message system instead of emails (lord knows why). So the webpage keeps telling me "I have messages" but the inbox is ALWAYS empty.
As an Artist
FACT: for the Past 3 years i've been unable to get a table in AA.
REASON: Everytime i would sit my things down at an EMPTY TABLE staff would come up 30 or so minutes later and Ask me two questions " Did you pay for this table " or "are you the original Artist that had this table "... when i offer to pay they tell me "what if the original Artist comes back? you have to leave " many other times i've just been told to leave.
FACT: The Artist Alley space is too small.
REASON: there are limited tables and we want to charge people to sit down and draw but they are paying for the ENTIRE DAY,(its rediculous to monopolize this)
SOLUTION: it should be 1st come 1st serve once you leave the table, it should be available.
FACT: Gaming room is seldom packed
EXCEPTION: Evening events are often popular.
REASON: there are a lot of boardgames/videogames that are going on during the day when other panels, events, dealers den are in full effect. Later at night there are less planned events making the gaming track one of the more popular Choices. DDR, Poker are you a werewolf, karaoke among other things have been held in the evening in this room in the past MFMs.
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Forgot who posted... they suggested to have the VIDEOGAMES moved to the artist alley Room.
PERFECT IDEA!! the room can be locked, Keeps Video Games which can be loud and distracting Separate from the table top type games which riquire a different type of focus and attentiveness, combined with the Art going on in the back of the room - a usually quiet activity (unless you have don Ryu there, lol) . So Move Video Games to AA's old Room, Keep Gaming in the front part of the ball room ( three round tables, and the rest AA... At 6 pm kick the arists out and expand the gaming Track to full capacity to welcome the poker tourney and other major events.
i think this satisfies both parties' concerns however...
watch the Staff not react and we have the same issues this year with no resolution.
-Brine, Hoping Artists Alley will become Revised/adressed and possibly 24/7.
About the idea of tabletop
About the idea of tabletop gaming and Artists' Alley sharing a room, and moving videogaming to the AA's current position...that's a very interesting idea, and would almost work, except for a few problems:
1) Some artists might object to sharing space with gamers, and vice-versa.
2) This would mean *two* gaming rooms instead of one.
3) You can't really play DDR in the current Artists' Alley; the ceiling is low enough that one of my friends has to duck just to walk around. Jumping would be an exercise in head trauma.
4) Things like the charity poker tournament and Are You A Werewolf would not fit into the space used by three round tables, even if you somehow moved those tables out of the way.
5) Artists' Alley would not only no longer have its own room, it would actually be *behind* another track, further reducing its visibility.
Basically, it's fundamentally a sound notion and worth further exploring, but the logistics as you stated them make implementation unworkable.
Honestly, I think the real solution here might be some policy changes with regards to how tables are handled. It might be best to simply say that =Artist= pays for and gets their table for the day, but if =Artist= walks off with their stuff in tow and leaves their table empty, it's okay for =Squatter= to come and use it with the understanding that if =Artist= returns and wants their table back, then =Squatter= has to relinquish it in a timely manner (say, 5 minutes). There is a school of thought that suggests that everyone would simply wait to squat rather than pay...but I suspect that there would still be enough people willing to pay the nominal AA price to have a table *ensured* as theirs for the day.
Proviso: If =Artist= leaves their gear at their table, =Squatter= can't use that table. This prevents a dishonest squatter from selling =Artist='s stuff as their own. We'd all like to assume it wouldn't happen, but...
(Also...yeah, I'm pretty sure they won't change anything this year no matter what anyone suggests, given that the con is about four days away now. >.>)
Think.
I read over this post about
I read over this post about a month ago and I do agree that the Artists’ Alley could use more space. Rather or not the space issue is resolved, I do believe the rules of Artist’s Alley could be changed a bit to give more artists the opportunity to get a spot.
Okay so here goes my dumb idea. Get some clear packaging tape (or scotch tape) and tape a sheet of notebook paper at the top center of every table each day (possibly 2 for each table since 2 artists sit at each table). This piece of paper would not be in the way as it will be taped to the table and obscured by the artist’s supplies and art.
The first artist at that spot could write:
Their badge name and/or badge # on the first line.
The time they came in on the second line.
And on the third line, if they leave before the Artist’s Alley closes, they could write something like “gone, not coming back today” or “left, but coming back today” or “yes, coming back” or “no, not coming back” or something along those lines.. and the date could be at the top of the paper.
That way, another artist could come in and look for an empty table where someone wrote that they are not coming back, and then get that table & pay $5 for that spot until they want to leave or until the Artists' Alley closes. & if the second person at any given table happens to leave before the Artists' Alley closes, then they can also write their name and rather or not they're coming back underneath the first artist's information.
And that way, more artists can have an opportunity to make some money AND the first artist’s $5 isn’t lost as long as they specify if they are coming back. & if they completely forget to specify if they are coming back that day, its free game.
I suppose this proposal could be debatable, but it just seems a little crazy that, with the number of artists we have in our fandom & seeing how MFM is growing each year, only a limited number of artists are allowed to get a table in there each day.. & With the Artists’ Alley being open from noon until 6, I could imagine any given artist wanting to leave after 3-4 hours of getting commissions.